RS-16717Vanilla server
stagingtest
Offline 217.155.45.48:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on stagingtest?
Currently, stagingtest is offline; the last sighting was 13 days 1 hours ago.
Where does stagingtest sit in the rankings?
Ranked #16,717 on seven-day player hours, stagingtest is in the top 70% of all ranked servers.
Tags, lists, and filters
Where does stagingtest show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find stagingtest: Best Rust community servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on stagingtest?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166406 (Build): Running game build 166406; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes are the tags stagingtest publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on stagingtest?
A procedural map, created by the game, is in use on stagingtest.
Which settings and rules apply on stagingtest?
You will not find a gather rate in the name stagingtest. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
About the server
What Rust version is stagingtest on?
On Windows, stagingtest operates Rust network protocol 2634 and build 166406. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can stagingtest be found?
A region is not published by stagingtest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 217.155.45.48:28015.
What is the uptime of stagingtest?
stagingtest is offline now; the last time it was seen was 13 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe details
When does stagingtest wipe?
An estimate of stagingtest's next wipe comes from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 13 days 2 hours ago. Its tags indicate wipes happen each month.
How to join
What are the steps to join stagingtest?
To connect, start Rust, hit F1, and enter client.connect 217.155.45.48:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.