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Live Servers11,486 Players43,636 Populated3,168 Fresh wipes · 3h100 Scanevery 5 min

RS-11464Community server

4Netplayers Rust Server

Offline 217.160.158.24:26100 checked 1d ago

Connect
Players now
0/ 16
0% full
7-day average
0
peak 1
Rank
#11,464
top 52%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123402:0005:0008:0010:0013:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304002:0005:0008:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on 4Netplayers Rust Server?

Currently, 4Netplayers Rust Server is offline; the last sighting was 33 hours ago. A seven-day average of 0 players was reached, peaking at 1.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days of player hours place 4Netplayers Rust Server at #11,464, in the top 52% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server?

These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on 4Netplayers Rust Server?

The game's server browser reads the tags that 4Netplayers Rust Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): It has 16 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890, created by the game, is in use on 4Netplayers Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 4Netplayers Rust Server run for rules and settings?

No gather rate is given in the name 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server info

What version is 4Netplayers Rust Server running?

4Netplayers Rust Server uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does 4Netplayers Rust Server perform?

The last 48 hours saw it average 30 server fps, never going under 30. At its peak, it held 89,370 entities: everything from buildings to deployables and more. At its highest, it consumed 2,201 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 217.160.158.24:26100.

What is the uptime of 4Netplayers Rust Server?

The server 4Netplayers Rust Server is down at the moment, with its last appearance 33 hours ago. The uptime it gives suggests a restart around 8 hours ago. It spent 17 of the last 48 hours online across 2 days, giving 35% uptime. The first time Top Rust Servers saw it was on 12 October 2026.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

Too few wipes are recorded for 4Netplayers Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 3 hours ago.

Joining the server

How can I connect to 4Netplayers Rust Server?

Use the console: open Rust, press F1, and type client.connect 217.160.158.24:26100. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players It has 16 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.