RS-14286Community server
superserver
Offline 217.73.139.212:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on superserver?
Currently, superserver is offline; the last sighting was 18 days 11 hours ago.
Where does superserver sit in the rankings?
Ranked #14,286 on seven-day player hours, superserver is in the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry superserver?
These Top Rust Servers lists include superserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on superserver?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags superserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on superserver?
superserver uses a procedural map, which the game generates.
Which settings and rules apply on superserver?
The name superserver does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is superserver running?
superserver uses Rust network protocol 2633 and build 162929 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for superserver?
There is no region published by superserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 217.73.139.212:28015.
What is the uptime of superserver?
Currently offline is superserver, last seen 18 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe schedule
How often does superserver wipe?
The record holds too few wipes to determine superserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 6 hours ago.
Joining the server
What is the process to join superserver?
To connect manually, open the console with F1 and type client.connect 217.73.139.212:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.