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Live Servers11,694 Players82,004 Populated4,102 Fresh wipes · 3h161 Scanevery 5 min

RS-15901Modded server

rustyonmars

Online 222.154.252.119:28027 checked 11m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 17h
Fri 16 Oct, 09:02 UTC
Light curve

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:02 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 1d 17hFri 16 Oct, 09:02 UTC
  2. T− 15d 17hFri 30 Oct, 09:02 UTC
  3. T− 22d 3hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 17hFri 13 Nov, 09:02 UTC
  5. T− 43d 17hFri 27 Nov, 09:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:02 UTC12d ago 1 – running 0
Wed 30 Sep, 21:12 UTC13d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on rustyonmars?

rustyonmars is showing 0 players on 50 slots right now. The average over the last seven days comes to 0 players.

What is the ranking of rustyonmars?

On player hours across seven days, rustyonmars is #15,901, inside the top 71% of all ranked servers.

Tags, lists, and filters

Where does rustyonmars appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count rustyonmars among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on rustyonmars?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags rustyonmars publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on rustyonmars?

A procedural map of size 4,500 with seed 20260907, created by the game, is in use on rustyonmars. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does rustyonmars use?

No gather rate is given in the name rustyonmars. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is rustyonmars running?

rustyonmars uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is rustyonmars lag-free?

The last 48 hours saw it average 123 server fps, never going under 41. Its entity count reached 159,401, including buildings, deployables and all other objects. Its memory use reached 3,730 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for rustyonmars?

There is no region published by rustyonmars. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 222.154.252.119:28027 is its address.

How reliable is rustyonmars?

The server rustyonmars is currently online. Based on the uptime it reports, the last restart was roughly 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on rustyonmars?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 2 hours in.

When does rustyonmars wipe?

Its tag guides the prediction because the record holds too few wipes to confirm rustyonmars's schedule. On Friday 16 October at 09:02 UTC, the next wipe is anticipated. The world it is running now dates from 12 days 6 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

What is the process to join rustyonmars?

To connect, start Rust, hit F1, and enter client.connect 222.154.252.119:28027. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://rustyonmars.com/rust/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.