RS-7626Community server
FP Local Server
Offline 223.27.143.194:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on FP Local Server?
FP Local Server is offline at this moment; the last signal was 2 days 20 hours ago. Its seven-day average is 2 players, with a peak of 3.
How is FP Local Server ranked?
On player hours across seven days, FP Local Server is #7,626, inside the top 34% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry FP Local Server?
These Top Rust Servers lists count FP Local Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on FP Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags FP Local Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on FP Local Server?
A procedural map, created by the game, is in use on FP Local Server.
What settings and rules does FP Local Server use?
The name FP Local Server does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is FP Local Server running?
Rust network protocol 2634 and build 167398 is what FP Local Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can FP Local Server be found?
No region is published by FP Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 223.27.143.194:28015.
How reliable is FP Local Server?
Currently offline is FP Local Server, last seen 2 days 20 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. It was first observed by Top Rust Servers on 12 October 2026.
Wipe details
When does FP Local Server wipe?
Too few wipes are recorded for FP Local Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 4 hours ago.
Joining the server
How can I connect to FP Local Server?
To connect, start Rust, hit F1, and enter client.connect 223.27.143.194:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.