RS-15899Community server
ewdtsedf
Offline 23.106.56.181:28215 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ewdtsedf?
Currently, ewdtsedf is offline; the last sighting was 12 days 14 hours ago.
Where does ewdtsedf sit in the rankings?
On player hours across seven days, ewdtsedf is #15,899, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does ewdtsedf show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ewdtsedf: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ewdtsedf?
The game's server browser reads the tags that ewdtsedf publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on ewdtsedf?
ewdtsedf runs a procedural map of size 3,000 with seed 123456789, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does ewdtsedf use?
No gather rate is given in the name ewdtsedf. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is ewdtsedf running?
ewdtsedf uses Rust network protocol 2631 and build 158240 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ewdtsedf be found?
There is no region published by ewdtsedf. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 23.106.56.181:28215.
Is ewdtsedf currently online?
ewdtsedf is offline now; the last time it was seen was 12 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does ewdtsedf wipe?
Not enough wipe data exists yet to identify the rhythm of ewdtsedf. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 75 days ago.
Joining the server
What are the steps to join ewdtsedf?
To connect, start Rust, hit F1, and enter client.connect 23.106.56.181:28215. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.