RS-15406Modded server
Reforged Build Server | Production Rules
Online 23.108.66.125:28019 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 6h. The force wipe · high confidence
Coming wipes
- T− 21d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules is showing 0 players on 75 slots right now. A seven-day average of 0 players was reached, peaking at 1.
Where does Reforged Build Server | Production Rules sit in the rankings?
The last seven days of player hours place Reforged Build Server | Production Rules at #15,406, in the top 70% of ranked servers.
Tags and filters
Where does Reforged Build Server | Production Rules show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Reforged Build Server | Production Rules among their servers: Top modded Rust servers, Best Rust build servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Reforged Build Server | Production Rules?
Published by Reforged Build Server | Production Rules for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): Player slots: 75; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^k (Build server): Build and test base designs; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Reforged Build Server | Production Rules?
A procedural map of size 5,650 with seed 1337, created by the game, is in use on Reforged Build Server | Production Rules. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
Which settings and rules apply on Reforged Build Server | Production Rules?
You will not find a gather rate in the name Reforged Build Server | Production Rules. A group holds at most 6 players. build & creative is the game mode, sandbox construction, gathering disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Reforged Build Server | Production Rules?
On Linux, Reforged Build Server | Production Rules operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
How well does Reforged Build Server | Production Rules perform?
Over the last two days, it ran at an average of 120 server fps, minimum 120. At its peak, it held 34,320 entities: everything from buildings to deployables and more. Memory usage peaked at 3,911 MB. Players feel lag when fps drops and entities increase.
What is the location of Reforged Build Server | Production Rules?
A region is not published by Reforged Build Server | Production Rules. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.108.66.125:28019.
Is Reforged Build Server | Production Rules currently online?
Right now, Reforged Build Server | Production Rules is up and running. The uptime it gives suggests a restart around 1 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What happens on wipe day on Reforged Build Server | Production Rules?
The average busiest count over recent wipes is 3 players. The peak of the latest wipe came 3 hours after it began.
How often does Reforged Build Server | Production Rules wipe?
With the force wipe, Reforged Build Server | Production Rules resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days 16 hours ago. Monthly wipes are declared in its tags.
Joining the server
How can I connect to Reforged Build Server | Production Rules?
To connect manually, open the console with F1 and type client.connect 23.108.66.125:28019. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://reforgerust.com/.
