Top Rust ServersObservatory · live
Live Servers11,628 Players56,435 Populated3,605 Fresh wipes · 3h140 Scanevery 5 min

RS-4640Community server

Test

Offline 24.113.60.221:28015 checked 19h ago

Connect
Players now
0/ 500
0% full
7-day average
1
peak 6
Rank
#4,640
top 21%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0246823:0005:0010:0016:0021:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040023:0005:0010:0016:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct11 Oct13 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:49 UTC2d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Test?

Test is offline at this moment; the last signal was 19 hours ago. Its seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 04:00 UTC, with an average of 6 players.

Where does Test sit in the rankings?

On player hours across seven days, Test is #4,640, inside the top 21% of all ranked servers.

Server tags and lists

Where does Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Test among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Test?

The map on Test is procedural, size 4,500, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Test run for rules and settings?

No gather rate is given in the name Test. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Test running?

Test uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is Test lag-free?

Over the last two days, it ran at an average of 211 server fps, minimum 126. The maximum entities it carried was 122,341, covering buildings, deployables and the rest. Its memory use reached 4,057 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Test?

There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 24.113.60.221:28015.

How reliable is Test?

Currently offline is Test, last seen 19 hours ago. The uptime it gives suggests a restart around 47 hours ago. Across the last 7 full days, it was online for 45 of 168 hours, or 27%. Its first appearance in Top Rust Servers was on 27 September 2026.

Wipe schedule

What happens on wipe day on Test?

Across recent wipes, the busiest times averaged 6 players. The latest wipe saw its highest player count 25 hours in.

When does Test wipe?

The record holds too few wipes to determine Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 18 hours ago.

How to join

What are the steps to join Test?

To connect, start Rust, hit F1, and enter client.connect 24.113.60.221:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp500
Max players There are 500 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.