RS-15471Community server
Dev Server
Offline 24.135.64.18:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Dev Server?
Currently, Dev Server is offline; the last sighting was 22 days 17 hours ago.
What is the ranking of Dev Server?
Ranked #15,471 on seven-day player hours, Dev Server is in the top 67% of all ranked servers.
Server tags and lists
Where does Dev Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Dev Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Dev Server?
The game's server browser reads the tags that Dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Dev Server?
A procedural map, created by the game, is in use on Dev Server.
What does Dev Server run for rules and settings?
The name Dev Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is Dev Server on?
Dev Server uses Rust network protocol 2633 and build 164530 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Dev Server?
A region is not published by Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.135.64.18:28015.
What is the uptime of Dev Server?
Currently offline is Dev Server, last seen 22 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
When does Dev Server wipe?
Not enough wipe data exists yet to identify the rhythm of Dev Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 3 hours ago.
Joining the server
What are the steps to join Dev Server?
To connect manually, open the console with F1 and type client.connect 24.135.64.18:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.