RS-14063Community server
Prometheus's Server
Offline 24.21.125.249:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Prometheus's Server?
Prometheus's Server is offline at this moment; the last signal was 28 days ago.
Where does Prometheus's Server sit in the rankings?
The last seven days of player hours place Prometheus's Server at #14,063, in the top – of ranked servers.
Tags and filters
Where does Prometheus's Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Prometheus's Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Prometheus's Server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Prometheus's Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Prometheus's Server?
A procedural map, created by the game, is in use on Prometheus's Server.
What does Prometheus's Server run for rules and settings?
You will not find a gather rate in the name Prometheus's Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is Prometheus's Server on?
Prometheus's Server uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Prometheus's Server?
No region is published by Prometheus's Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 24.21.125.249:28015 is its address.
Is Prometheus's Server currently online?
Currently offline is Prometheus's Server, last seen 28 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe cycle
On what schedule does Prometheus's Server wipe?
Not enough wipe data exists yet to identify the rhythm of Prometheus's Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days ago.
Joining the server
How can I connect to Prometheus's Server?
Use the console: open Rust, press F1, and type client.connect 24.21.125.249:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.