RS-7350Community server
CalIckOde
Offline 24.21.210.174:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on CalIckOde?
Currently, CalIckOde is offline; the last sighting was 43 hours ago. A seven-day average of 2 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 00:00 UTC, with an average of 2 players.
How is CalIckOde ranked?
The last seven days of player hours place CalIckOde at #7,350, in the top 33% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry CalIckOde?
These Top Rust Servers lists count CalIckOde among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on CalIckOde?
Published by CalIckOde for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on CalIckOde?
A procedural map, created by the game, is in use on CalIckOde.
What does CalIckOde run for rules and settings?
No gather rate is given in the name CalIckOde. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is CalIckOde running?
Rust network protocol 2634 and build 167781 is what CalIckOde runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for CalIckOde?
A region is not published by CalIckOde. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 24.21.210.174:28015 is its address.
Is CalIckOde currently online?
CalIckOde is offline now; the last time it was seen was 43 hours ago. Across the last 7 full days, it was online for 8 of 168 hours, or 5%. It was first observed by Top Rust Servers on 4 October 2026.
Wipe cycle
On what schedule does CalIckOde wipe?
The record holds too few wipes to determine CalIckOde's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 20 hours ago.
Joining the server
How can I connect to CalIckOde?
To connect, start Rust, hit F1, and enter client.connect 24.21.210.174:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.