RS-15901Community server
SLT Test Server
Offline 24.88.29.245:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:35 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on SLT Test Server?
SLT Test Server is offline at this moment; the last signal was 6 days 9 hours ago. The average over the last seven days comes to 0 players.
Where does SLT Test Server sit in the rankings?
Ranked #15,901 on seven-day player hours, SLT Test Server is in the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry SLT Test Server?
These Top Rust Servers lists count SLT Test Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on SLT Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags SLT Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on SLT Test Server?
SLT Test Server uses a procedural map, which the game generates.
What settings and rules does SLT Test Server use?
You will not find a gather rate in the name SLT Test Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is SLT Test Server running?
On Windows, SLT Test Server operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of SLT Test Server?
A region is not published by SLT Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 24.88.29.245:28015.
Is SLT Test Server currently online?
SLT Test Server is offline now; the last time it was seen was 6 days 9 hours ago. Across the last 7 full days, it was online for 31 of 168 hours, or 18%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on SLT Test Server?
Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 0 hours in.
How often does SLT Test Server wipe?
The record holds too few wipes to determine SLT Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days ago.
How to join
What are the steps to join SLT Test Server?
To connect manually, open the console with F1 and type client.connect 24.88.29.245:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.