RS-15961Community server
RUST test
Offline 27.130.143.232:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RUST test?
Currently, RUST test is offline; the last sighting was 33 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of RUST test?
Ranked #15,961 on seven-day player hours, RUST test is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RUST test?
These Top Rust Servers lists include RUST test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RUST test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags RUST test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RUST test?
A procedural map, created by the game, is in use on RUST test.
Which settings and rules apply on RUST test?
No gather rate is given in the name RUST test. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is RUST test on?
On Windows, RUST test operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
What is the server location for RUST test?
No region is published by RUST test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 27.130.143.232:28015.
How reliable is RUST test?
The server RUST test is down at the moment, with its last appearance 33 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe schedule
How often does RUST test wipe?
The record holds too few wipes to determine RUST test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 6 hours ago.
Connection
What are the steps to join RUST test?
To connect manually, open the console with F1 and type client.connect 27.130.143.232:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.