RS-13828Community server
RUST test
Offline 27.130.150.126:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RUST test?
Currently, RUST test is offline; the last sighting was 12 days 6 hours ago.
Where does RUST test sit in the rankings?
The last seven days of player hours place RUST test at #13,828, in the top 60% of ranked servers.
Tags, lists, and filters
Where does RUST test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RUST test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RUST test?
The game's server browser reads the tags that RUST test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on RUST test?
A procedural map, created by the game, is in use on RUST test.
What does RUST test run for rules and settings?
You will not find a gather rate in the name RUST test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
About the server
What is the Rust version on RUST test?
Rust network protocol 2634 and build 166494 is what RUST test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for RUST test?
No region is published by RUST test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 27.130.150.126:28015.
Is RUST test currently online?
The server RUST test is down at the moment, with its last appearance 12 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe schedule
How often does RUST test wipe?
The record holds too few wipes to determine RUST test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 10 hours ago.
Joining the server
What is the process to join RUST test?
To connect, start Rust, hit F1, and enter client.connect 27.130.150.126:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.