RS-15507Community server
nmg-cycle
Offline 3.88.133.229:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nmg-cycle?
nmg-cycle is offline at this moment; the last signal was 27 days 1 hours ago.
Where does nmg-cycle sit in the rankings?
The last seven days of player hours place nmg-cycle at #15,507, in the top – of ranked servers.
Server tags and lists
Where does nmg-cycle show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nmg-cycle: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs162589 (Build): Game build: 162589; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags nmg-cycle publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on nmg-cycle?
nmg-cycle uses a procedural map, which the game generates.
What settings and rules does nmg-cycle use?
No gather rate is given in the name nmg-cycle. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What is the Rust version on nmg-cycle?
On Linux, nmg-cycle operates Rust network protocol 2633 and build 162589. The protocol must match for you to join; Steam will update your game.
What is the location of nmg-cycle?
No region is published by nmg-cycle. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 3.88.133.229:28015 is its address.
How reliable is nmg-cycle?
nmg-cycle is offline now; the last time it was seen was 27 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
On what schedule does nmg-cycle wipe?
Too few wipes are recorded for nmg-cycle to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 1 hours ago.
How to join
How can I connect to nmg-cycle?
To connect manually, open the console with F1 and type client.connect 3.88.133.229:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.