RS-12423Community server
test trainning
Offline 31.129.78.22:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test trainning?
test trainning is offline at this moment; the last signal was 42 hours ago. A seven-day average of 1 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 22:00 UTC, with an average of 1 players.
What is the ranking of test trainning?
On player hours across seven days, test trainning is #12,423, inside the top 56% of all ranked servers.
Tags, lists, and filters
Where does test trainning show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count test trainning among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on test trainning?
The game's server browser reads the tags that test trainning publishes: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on test trainning?
A procedural map, created by the game, is in use on test trainning.
Which settings and rules apply on test trainning?
You will not find a gather rate in the name test trainning. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on test trainning?
Rust network protocol 2634 and build 167781 is what test trainning runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test trainning?
A region is not published by test trainning. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 31.129.78.22:28015 is its address.
Is test trainning currently online?
The server test trainning is down at the moment, with its last appearance 42 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
On what schedule does test trainning wipe?
Too few wipes are recorded for test trainning to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours ago.
How to join
What is the process to join test trainning?
To connect manually, open the console with F1 and type client.connect 31.129.78.22:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.