RS-14796Community server
My Server Name
Offline 31.131.80.195:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Server Name?
Currently, My Server Name is offline; the last sighting was 4 days 3 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of My Server Name?
Ranked #14,796 on seven-day player hours, My Server Name is in the top 66% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists include My Server Name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on My Server Name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on My Server Name?
My Server Name uses a procedural map, which the game generates.
What does My Server Name run for rules and settings?
No gather rate is given in the name My Server Name. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What version is My Server Name running?
My Server Name uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server Name?
A region is not published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 31.131.80.195:28015.
What is the uptime of My Server Name?
My Server Name is offline now; the last time it was seen was 4 days 3 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe cycle
On what schedule does My Server Name wipe?
The record holds too few wipes to determine My Server Name's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 3 hours ago.
Joining the server
How can I connect to My Server Name?
To connect manually, open the console with F1 and type client.connect 31.131.80.195:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.