RS-13111Community server
goida67
Offline 31.181.158.29:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on goida67?
Currently, goida67 is offline; the last sighting was 4 days 15 hours ago. Over seven days it averaged 0, and the highest point was 1.
Where does goida67 sit in the rankings?
On player hours across seven days, goida67 is #13,111, inside the top 59% of all ranked servers.
Server tags and lists
Where does goida67 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find goida67: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on goida67?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags goida67 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on goida67?
goida67 uses a procedural map, which the game generates.
What does goida67 run for rules and settings?
You will not find a gather rate in the name goida67. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is goida67 on?
Rust network protocol 2634 and build 166652 is what goida67 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for goida67?
No region is published by goida67. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 31.181.158.29:28015 is its address.
How reliable is goida67?
goida67 is offline now; the last time it was seen was 4 days 15 hours ago. Across the last 5 full days, it was online for 5 of 120 hours, or 4%. It was first observed by Top Rust Servers on 8 October 2026.
Wipe schedule
How often does goida67 wipe?
The record holds too few wipes to determine goida67's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 8 hours ago.
How to join
What is the process to join goida67?
To connect manually, open the console with F1 and type client.connect 31.181.158.29:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.