Top Rust ServersObservatory · live
Live Servers11,679 Players79,062 Populated4,047 Fresh wipes · 3h173 Scanevery 5 min

RS-9462Modded server

54 INFINITY

Offline 31.186.54.181:28015 checked 23h ago

moddedoxide
Connect
Players now
1/ 54
2% full
7-day average
0
peak 1
Rank
#9,462
top 43%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75106:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040006:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC1d ago – – running 1
Sun 11 Oct, 10:46 UTC3d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is 54 INFINITY?

54 INFINITY is offline at this moment; the last signal was 23 hours ago. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 1 players.

Where does 54 INFINITY sit in the rankings?

The last seven days of player hours place 54 INFINITY at #9,462, in the top 43% of ranked servers.

Tags, lists, and filters

Where does 54 INFINITY appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include 54 INFINITY: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on 54 INFINITY?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp54 (Max players): It has 54 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags 54 INFINITY publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on 54 INFINITY?

54 INFINITY runs a procedural map of size 3,000 with seed 1627336182, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 54 INFINITY run for rules and settings?

No gather rate is given in the name 54 INFINITY. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What Rust version is 54 INFINITY on?

On Windows, 54 INFINITY operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.

Is 54 INFINITY lag-free?

The last 48 hours saw it average 221 server fps, never going under 158. The maximum entities it carried was 43,579, covering buildings, deployables and the rest. Memory usage peaked at 1,224 MB. What players experience as lag comes from low fps and a rising entity count.

Where can 54 INFINITY be found?

A region is not published by 54 INFINITY. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 31.186.54.181:28015.

What is the uptime of 54 INFINITY?

The server 54 INFINITY is down at the moment, with its last appearance 23 hours ago. Based on the uptime it reports, the last restart was roughly 1 hours ago. Across the last 2 full days, it was online for 10 of 48 hours, or 21%. Its first appearance in Top Rust Servers was on 11 October 2026.

Wipe details

What happens on wipe day on 54 INFINITY?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 45 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does 54 INFINITY wipe?

Too few wipes are recorded for 54 INFINITY to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 25 hours ago.

Joining the server

What are the steps to join 54 INFINITY?

To connect, start Rust, hit F1, and enter client.connect 31.186.54.181:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp54
Max players It has 54 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.