RS-14735Community server
Rustochill
Offline 31.58.178.92:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rustochill?
Rustochill is offline at this moment; the last signal was 10 days 10 hours ago.
Where does Rustochill sit in the rankings?
The last seven days of player hours place Rustochill at #14,735, in the top 65% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rustochill?
These Top Rust Servers lists include Rustochill: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rustochill?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Rustochill publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rustochill?
Rustochill uses a procedural map, which the game generates.
What does Rustochill run for rules and settings?
You will not find a gather rate in the name Rustochill. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is Rustochill running?
Rust network protocol 2634 and build 166494 is what Rustochill runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Rustochill?
There is no region published by Rustochill. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 31.58.178.92:28015.
Is Rustochill currently online?
Currently offline is Rustochill, last seen 10 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
How often does Rustochill wipe?
Too few wipes are recorded for Rustochill to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 3 hours ago.
Joining the server
How can I connect to Rustochill?
Use the console: open Rust, press F1, and type client.connect 31.58.178.92:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.