RS-14472Community server
Rustochill
Offline 31.58.178.96:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Rustochill?
Rustochill is offline at this moment; the last signal was 11 days 6 hours ago.
How is Rustochill ranked?
The last seven days of player hours place Rustochill at #14,472, in the top 63% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Rustochill?
On these Top Rust Servers lists you will find Rustochill: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rustochill?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Rustochill publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rustochill?
A procedural map, created by the game, is in use on Rustochill.
Which settings and rules apply on Rustochill?
You will not find a gather rate in the name Rustochill. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What is the Rust version on Rustochill?
Rustochill uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Rustochill be found?
A region is not published by Rustochill. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 31.58.178.96:28015 is its address.
How reliable is Rustochill?
Rustochill is offline now; the last time it was seen was 11 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe details
When does Rustochill wipe?
Too few wipes are recorded for Rustochill to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 3 hours ago.
Connection
What is the process to join Rustochill?
Use the console: open Rust, press F1, and type client.connect 31.58.178.96:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.