RS-15945PvE server
wdnmd_1
Offline 36.142.190.36:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 11:11 UTC, in 12d 22h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on wdnmd_1?
Currently, wdnmd_1 is offline; the last sighting was 8 days 7 hours ago.
How is wdnmd_1 ranked?
Ranked #15,945 on seven-day player hours, wdnmd_1 is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry wdnmd_1?
On these Top Rust Servers lists you will find wdnmd_1: Best Rust community servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Wipe schedule: Every two weeks.
What is the meaning of the tags on wdnmd_1?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; v2590 (Protocol): Protocol 2590 is required to join; your game must be on the same version; cs123128 (Build): Running game build 123128; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rau1 (Region code): Region code: au1; ^b (Biweekly): It wipes every fortnight; ^p (PvE): No player combat here; the world itself is the threat are the tags wdnmd_1 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on wdnmd_1?
A procedural map, created by the game, is in use on wdnmd_1.
What settings and rules does wdnmd_1 use?
The name wdnmd_1 does not state a gather rate. No group limit is published. It runs pve, no player versus player combat. The server browser shows it under Community. The server runs with VAC on.
Server details
What Rust version is wdnmd_1 on?
wdnmd_1 uses Rust network protocol 2590 and build 123128 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can wdnmd_1 be found?
A region is not published by wdnmd_1; the region code is au1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 36.142.190.36:28015.
What is the uptime of wdnmd_1?
The server wdnmd_1 is down at the moment, with its last appearance 8 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe cycle
When does wdnmd_1 wipe?
The next wipe for wdnmd_1 is estimated from biweekly: 14 days after its last wipe. On Tuesday 27 October at 11:11 UTC, the next wipe is anticipated. The world it is running now dates from 477 days 1 hours ago. Its tags list a wipe schedule of every two weeks.
Connection
What are the steps to join wdnmd_1?
Use the console: open Rust, press F1, and type client.connect 36.142.190.36:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.