RS-13096Modded server
[TW][PVE][PVPArea]
Online 36.228.210.71:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on [TW][PVE][PVPArea]?
On 50 slots, [TW][PVE][PVPArea] has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 23:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is [TW][PVE][PVPArea] ranked?
Ranked #13,096 on seven-day player hours, [TW][PVE][PVPArea] is in the top 59% of all ranked servers.
Tags, lists, and filters
Where does [TW][PVE][PVPArea] show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [TW][PVE][PVPArea]: Top modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on [TW][PVE][PVPArea]?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): Region code: au1; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags [TW][PVE][PVPArea] publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Who operates [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea] and by 3 other servers we track, so the same operator most likely runs them.
Rules, settings, and map
What is the map on [TW][PVE][PVPArea]?
A procedural map of size 4,500 with seed 1684376845, created by the game, is in use on [TW][PVE][PVPArea]. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does [TW][PVE][PVPArea] run for rules and settings?
You will not find a gather rate in the name [TW][PVE][PVPArea]. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.
About the server
What Rust version is [TW][PVE][PVPArea] on?
On Windows, [TW][PVE][PVPArea] operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on [TW][PVE][PVPArea]?
The last 48 hours saw it average 77 server fps, never going under 64. The maximum entities it carried was 141,344, covering buildings, deployables and the rest. Its memory use reached 4,560 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of [TW][PVE][PVPArea]?
No region tag is published by [TW][PVE][PVPArea], but its name points to Asia, with a region code of au1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 36.228.210.71:28015 is its address.
Is [TW][PVE][PVPArea] currently online?
The server [TW][PVE][PVPArea] is currently online. Going by its reported uptime, it restarted about 7 minutes ago. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe details
How often does [TW][PVE][PVPArea] wipe?
The next wipe for [TW][PVE][PVPArea] is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 10 days 23 hours ago. The tags specify a monthly wipe schedule.
Joining the server
What is the process to join [TW][PVE][PVPArea]?
Use the console: open Rust, press F1, and type client.connect 36.228.210.71:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
