RS-13425Modded server
[TW][PVE][PVPArea]
Online 36.228.212.110:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.
Where does [TW][PVE][PVPArea] sit in the rankings?
The last seven days of player hours place [TW][PVE][PVPArea] at #13,425, in the top 61% of ranked servers.
Tags, lists, and filters
Where does [TW][PVE][PVPArea] appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count [TW][PVE][PVPArea] among their servers: Top modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
Published by [TW][PVE][PVPArea] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): Set to region au1; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Who operates [TW][PVE][PVPArea]?
4 other servers we track publish a doubleogti.ddns.net hostname as well as [TW][PVE][PVPArea], so they are most likely run by the same operator.
Map and rules
What map is used on [TW][PVE][PVPArea]?
The map on [TW][PVE][PVPArea] is procedural, size 4,500, seed 1684376845, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does [TW][PVE][PVPArea] run for rules and settings?
The name [TW][PVE][PVPArea] does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
About the server
What version is [TW][PVE][PVPArea] running?
On Windows, [TW][PVE][PVPArea] operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on [TW][PVE][PVPArea]?
Over the last two days, it ran at an average of 74 server fps, minimum 70. At its peak, it held 139,601 entities: everything from buildings to deployables and more. At its highest, it consumed 4,197 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for [TW][PVE][PVPArea]?
No region tag is published by [TW][PVE][PVPArea], but its name points to Asia, with a region code of au1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 36.228.212.110:28015.
What is the uptime of [TW][PVE][PVPArea]?
The server [TW][PVE][PVPArea] is currently online. The uptime it gives suggests a restart around 4 hours ago. It was first observed by Top Rust Servers on 18 October 2026.
Wipe details
How often does [TW][PVE][PVPArea] wipe?
An estimate of [TW][PVE][PVPArea]'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 15 days 15 hours ago. The tags specify a monthly wipe schedule.
Connection
How can I connect to [TW][PVE][PVPArea]?
To connect, start Rust, hit F1, and enter client.connect 36.228.212.110:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
