RS-15923Community server
LOCAL SERVER
Offline 37.112.197.166:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is LOCAL SERVER?
LOCAL SERVER is offline at this moment; the last signal was 11 days 16 hours ago.
How is LOCAL SERVER ranked?
The last seven days of player hours place LOCAL SERVER at #15,923, in the top 69% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LOCAL SERVER?
These Top Rust Servers lists include LOCAL SERVER: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LOCAL SERVER?
The game's server browser reads the tags that LOCAL SERVER publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on LOCAL SERVER?
A procedural map, created by the game, is in use on LOCAL SERVER.
What does LOCAL SERVER run for rules and settings?
The name LOCAL SERVER does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC off.
About the server
What Rust version is LOCAL SERVER on?
On Windows, LOCAL SERVER operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LOCAL SERVER?
No region is published by LOCAL SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.112.197.166:28015.
How reliable is LOCAL SERVER?
The server LOCAL SERVER is down at the moment, with its last appearance 11 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 2 October 2026.
Wipe cycle
How often does LOCAL SERVER wipe?
The record holds too few wipes to determine LOCAL SERVER's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 16 hours ago.
Connection
What is the process to join LOCAL SERVER?
To connect manually, open the console with F1 and type client.connect 37.112.197.166:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.