RS-15498Community server
RustyPixel
Offline 37.153.157.37:28025 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is RustyPixel?
Currently, RustyPixel is offline; the last sighting was 25 days 7 hours ago.
How is RustyPixel ranked?
Ranked #15,498 on seven-day player hours, RustyPixel is in the top 68% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustyPixel?
These Top Rust Servers lists include RustyPixel: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustyPixel?
The game's server browser reads the tags that RustyPixel publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): There are 30 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): The game build is 161125; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on RustyPixel?
The map on RustyPixel is procedural, size 3,500, seed 889320477, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on RustyPixel?
No gather rate is given in the name RustyPixel. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is RustyPixel on?
RustyPixel uses Rust network protocol 2632 and build 161125 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of RustyPixel?
No region is published by RustyPixel. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.153.157.37:28025 is its address.
Is RustyPixel currently online?
Currently offline is RustyPixel, last seen 25 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does RustyPixel wipe?
Not enough wipe data exists yet to identify the rhythm of RustyPixel. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 56 days 22 hours ago.
How to join
What is the process to join RustyPixel?
Use the console: open Rust, press F1, and type client.connect 37.153.157.37:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.