Top Rust ServersObservatory · live
Live Servers11,523 Players49,151 Populated3,474 Fresh wipes · 3h104 Scanevery 5 min

RS-8006Community server

main

Offline 37.153.36.135:28015 checked 3h ago

Connect
Players now
1/ 15
7% full
7-day average
1
peak 1
Rank
#8,006
top 36%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75101:0002:0003:0005:0006:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040001:0002:0003:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep11 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctTue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:39 UTC3d ago 1 – running 0
Tue 22 Sep, 05:33 UTC22d ago 1 halved by day 1 18.8 days 0
Sat 19 Sep, 05:21 UTC25d ago 1 halved by day 1 3 days 0
Mon 14 Sep, 08:11 UTC30d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on main?

Currently, main is offline; the last sighting was 3 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, with an average of 1 players.

How is main ranked?

The last seven days of player hours place main at #8,006, in the top 36% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry main?

On these Top Rust Servers lists you will find main: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on main?

The game's server browser reads the tags that main publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on main?

A procedural map of size 3,250 with seed 1, created by the game, is in use on main. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does main run for rules and settings?

You will not find a gather rate in the name main. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is main on?

Rust network protocol 2634 and build 167398 is what main runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is main lag-free?

Over the last two days, it ran at an average of 182 server fps, minimum 167. At its peak, it held 55,578 entities: everything from buildings to deployables and more. Memory usage peaked at 1,429 MB. What players experience as lag comes from low fps and a rising entity count.

Where can main be found?

A region is not published by main. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 37.153.36.135:28015.

Is main currently online?

main is offline now; the last time it was seen was 3 hours ago. Based on the uptime it reports, the last restart was roughly 4 hours ago. Across the last 7 full days, it was online for 10 of 168 hours, or 6%. Its first appearance in Top Rust Servers was on 14 September 2026.

Wipe details

What can you expect on wipe day on main?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does main wipe?

Wipes on main follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 9 hours ago.

Connection

How can I connect to main?

Use the console: open Rust, press F1, and type client.connect 37.153.36.135:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp15
Max players There are 15 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.