RS-13980Community server
Jimmy's Test Server
Offline 37.19.200.148:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Jimmy's Test Server?
Currently, Jimmy's Test Server is offline; the last sighting was 25 days 21 hours ago.
How is Jimmy's Test Server ranked?
The last seven days of player hours place Jimmy's Test Server at #13,980, in the top – of ranked servers.
Tags and filters
Where does Jimmy's Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Jimmy's Test Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Jimmy's Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Running game build 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Jimmy's Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Jimmy's Test Server?
A procedural map, created by the game, is in use on Jimmy's Test Server.
What settings and rules does Jimmy's Test Server use?
No gather rate is given in the name Jimmy's Test Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server details
What is the Rust version on Jimmy's Test Server?
Jimmy's Test Server uses Rust network protocol 2633 and build 162929 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Jimmy's Test Server?
A region is not published by Jimmy's Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 37.19.200.148:28015.
How reliable is Jimmy's Test Server?
Jimmy's Test Server is offline now; the last time it was seen was 25 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
How often does Jimmy's Test Server wipe?
Too few wipes are recorded for Jimmy's Test Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 3 hours ago.
Connection
What are the steps to join Jimmy's Test Server?
Use the console: open Rust, press F1, and type client.connect 37.19.200.148:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.