RS-15903Community server
Test
Offline 37.203.15.108:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:49 UTC7h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test?
Currently, Test is offline; the last sighting was 6 hours ago. Over the past seven days, the average player count was 0.
How is Test ranked?
Ranked #15,903 on seven-day player hours, Test is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC off.
Server details
What is the Rust version on Test?
Rust network protocol 2634 and build 166652 is what Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 37.203.15.108:28015.
What is the uptime of Test?
Currently offline is Test, last seen 6 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe schedule
When does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 hours ago.
How to join
How can I connect to Test?
To connect manually, open the console with F1 and type client.connect 37.203.15.108:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.