RS-13813Community server
GFTS#1
Offline 37.212.2.137:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is GFTS#1?
Currently, GFTS#1 is offline; the last sighting was 10 days 6 hours ago.
How is GFTS#1 ranked?
Ranked #13,813 on seven-day player hours, GFTS#1 is in the top 61% of all ranked servers.
Server tags and lists
Where does GFTS#1 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find GFTS#1: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on GFTS#1?
Published by GFTS#1 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): Player slots: 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on GFTS#1?
A procedural map, created by the game, is in use on GFTS#1.
What does GFTS#1 run for rules and settings?
The name GFTS#1 does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What version is GFTS#1 running?
Rust network protocol 2634 and build 166652 is what GFTS#1 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can GFTS#1 be found?
A region is not published by GFTS#1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 37.212.2.137:28015.
Is GFTS#1 currently online?
GFTS#1 is offline now; the last time it was seen was 10 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
When does GFTS#1 wipe?
Not enough wipe data exists yet to identify the rhythm of GFTS#1. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 6 hours ago.
Joining the server
What is the process to join GFTS#1?
Use the console: open Rust, press F1, and type client.connect 37.212.2.137:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.