RS-13198Community server
your_server_name
Offline 37.214.27.189:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on your_server_name?
Currently, your_server_name is offline; the last sighting was 22 days 7 hours ago.
How is your_server_name ranked?
Ranked #13,198 on seven-day player hours, your_server_name is in the top 57% of all ranked servers.
Tags and filters
Where does your_server_name appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find your_server_name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on your_server_name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags your_server_name publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on your_server_name?
your_server_name uses a procedural map, which the game generates.
Which settings and rules apply on your_server_name?
The name your_server_name does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on your_server_name?
your_server_name uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can your_server_name be found?
A region is not published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.214.27.189:28015 is its address.
What is the uptime of your_server_name?
Currently offline is your_server_name, last seen 22 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe details
On what schedule does your_server_name wipe?
The record holds too few wipes to determine your_server_name's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 8 hours ago.
Connection
What is the process to join your_server_name?
Use the console: open Rust, press F1, and type client.connect 37.214.27.189:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.