RS-13182Community server
niceServer
Offline 37.214.68.99:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on niceServer?
Currently, niceServer is offline; the last sighting was 20 days 11 hours ago.
Where does niceServer sit in the rankings?
The last seven days of player hours place niceServer at #13,182, in the top 61% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry niceServer?
These Top Rust Servers lists count niceServer among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on niceServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags niceServer publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on niceServer?
niceServer uses a procedural map, which the game generates.
What does niceServer run for rules and settings?
You will not find a gather rate in the name niceServer. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is niceServer on?
niceServer uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can niceServer be found?
A region is not published by niceServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.214.68.99:28015.
What is the uptime of niceServer?
niceServer is offline now; the last time it was seen was 20 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe cycle
How often does niceServer wipe?
The record holds too few wipes to determine niceServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 9 hours ago.
Connection
How can I connect to niceServer?
Use the console: open Rust, press F1, and type client.connect 37.214.68.99:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.