RS-15958Community server
nameserver
Offline 37.215.39.62:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 12 days 4 hours ago.
What is the ranking of nameserver?
The last seven days of player hours place nameserver at #15,958, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2634 and build 166586. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 37.215.39.62:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 12 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe details
On what schedule does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 9 hours ago.
Connection
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 37.215.39.62:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.