RS-11057Community server
nameserver1
Offline 37.215.4.215:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver1?
Currently, nameserver1 is offline; the last sighting was 47 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is nameserver1 ranked?
The last seven days of player hours place nameserver1 at #11,057, in the top 50% of ranked servers.
Tags, lists, and filters
Where does nameserver1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver1 among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on nameserver1?
The game's server browser reads the tags that nameserver1 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on nameserver1?
A procedural map, created by the game, is in use on nameserver1.
Which settings and rules apply on nameserver1?
The name nameserver1 does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is nameserver1 running?
Rust network protocol 2634 and build 167584 is what nameserver1 runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for nameserver1?
No region is published by nameserver1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.215.4.215:28015.
How reliable is nameserver1?
Currently offline is nameserver1, last seen 47 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe cycle
On what schedule does nameserver1 wipe?
Too few wipes are recorded for nameserver1 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 10 hours ago.
Connection
How can I connect to nameserver1?
To connect, start Rust, hit F1, and enter client.connect 37.215.4.215:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.