Top Rust ServersObservatory · live
Live Servers11,494 Players43,831 Populated3,342 Fresh wipes · 3h92 Scanevery 5 min

RS-15678Community server

ServerName

Offline 37.230.136.161:28015 checked 10d ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,678
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:51 UTC11d ago 1 – running 0
Fri 2 Oct, 17:46 UTC11d ago 1 – 0.6 days 1
Thu 1 Oct, 21:16 UTC FW12d ago 1 – 0.9 days 0
Wed 30 Sep, 21:35 UTC13d ago 1 – 1 days 1
Tue 29 Sep, 21:28 UTC14d ago 1 – 1 days 0
Sun 27 Sep, 21:34 UTC16d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on ServerName?

ServerName is offline at this moment; the last signal was 10 days 23 hours ago.

Where does ServerName sit in the rankings?

Ranked #15,678 on seven-day player hours, ServerName is in the top 69% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry ServerName?

These Top Rust Servers lists include ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on ServerName?

A procedural map, created by the game, is in use on ServerName.

What settings and rules does ServerName use?

The name ServerName does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

About the server

What Rust version is ServerName on?

Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can ServerName be found?

No region is published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 37.230.136.161:28015 is its address.

How reliable is ServerName?

The server ServerName is down at the moment, with its last appearance 10 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.

Wipe details

What happens on wipe day on ServerName?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does ServerName wipe?

There is no way to predict the next wipe on ServerName, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days ago.

Connection

How can I connect to ServerName?

To connect, start Rust, hit F1, and enter client.connect 37.230.136.161:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.