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Live Servers11,795 Players92,395 Populated4,300 Fresh wipes · 3h160 Scanevery 5 min

RS-056Modded server

MICRO-RUST x50 - x100 MAX5

Online EU 37.230.228.133:35300 checked 10m ago

50x weekly wipes vanillamoddedcarbon
Connect
Players now
283/ 350
81% full
7-day average
182
peak 392
Rank
#56
top 0.3% · #36 in EU
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 17h
Fri 16 Oct, 11:04 UTC
Light curve

Players

AveragePeak
010020030040018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12040608020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.3% of all ranked servers, top 1% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 11:04 UTC, in 2d 17h. Every Friday at 11:04 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak388players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 2d 17hFri 16 Oct, 11:04 UTC
  2. T− 9d 17hFri 23 Oct, 11:04 UTC
  3. T− 16d 17hFri 30 Oct, 11:04 UTC
  4. T− 23d 1hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 17hFri 6 Nov, 11:04 UTC
  6. T− 30d 17hFri 13 Nov, 11:04 UTC
  7. T− 37d 17hFri 20 Nov, 11:04 UTC
  8. T− 44d 17hFri 27 Nov, 11:04 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 392, 7 hours in, with 41 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:04 UTC4d ago 392+41 queue – running 186
Thu 1 Oct, 18:01 UTC FW11d ago 368+30 queue held half 7.7 days 334
Fri 25 Sep, 11:08 UTC18d ago 405+62 queue held half 6.3 days 230
Fri 18 Sep, 11:13 UTC25d ago 360+55 queue held half 7 days 249

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on MICRO-RUST x50 - x100 MAX5?

MICRO-RUST x50 - x100 MAX5 is showing 283 players on 350 slots right now. Over seven days it averaged 182, and the highest point was 392. At 18:00 UTC it was busiest in the last 48 hours, averaging 333 players.

Where does MICRO-RUST x50 - x100 MAX5 sit in the rankings?

In Europe, MICRO-RUST x50 - x100 MAX5 is #36 on seven-day player hours, with #56 overall and a top 0.3% position among ranked servers.

Tags and filters

Where does MICRO-RUST x50 - x100 MAX5 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count MICRO-RUST x50 - x100 MAX5 among their servers: Top 10x+ Rust servers, Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 200; Average players: 100+ on average.

How should you read the tags on MICRO-RUST x50 - x100 MAX5?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp350 (Max players): It has 350 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon; modded (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe are the tags MICRO-RUST x50 - x100 MAX5 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who manages MICRO-RUST x50 - x100 MAX5?

The hostname MICRO-RUST x50 - x100 MAX5 is under microrust.ru — shared with 1 other server we track — so one operator likely runs both.

Rules, settings, and map

What map is used on MICRO-RUST x50 - x100 MAX5?

The map on MICRO-RUST x50 - x100 MAX5 is procedural, size 4,000, seed 843887896, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Micro-Rust.

What does MICRO-RUST x50 - x100 MAX5 run for rules and settings?

The name MICRO-RUST x50 - x100 MAX5 includes a 50x gather rate. A group holds at most 5 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

About the server

What version is MICRO-RUST x50 - x100 MAX5 running?

On Linux, MICRO-RUST x50 - x100 MAX5 operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

What is the performance like on MICRO-RUST x50 - x100 MAX5?

The last 48 hours saw it average 49 server fps, never going under 42. Its entity count reached 319,979, including buildings, deployables and all other objects. Its memory use reached 10,679 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of MICRO-RUST x50 - x100 MAX5?

Its EU tag is how MICRO-RUST x50 - x100 MAX5 lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.230.228.133:35300.

How reliable is MICRO-RUST x50 - x100 MAX5?

MICRO-RUST x50 - x100 MAX5 is online at the moment. Going by its reported uptime, it restarted about 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on MICRO-RUST x50 - x100 MAX5?

The average busiest count over recent wipes is 388 players. The latest wipe peaked 7 hours in, with 41 players queued beyond the crowd. Half the peak was held until the next wipe in 100% of recent wipes.

How often does MICRO-RUST x50 - x100 MAX5 wipe?

The wipe frequency for MICRO-RUST x50 - x100 MAX5 is every Friday at 11:04 UTC. The upcoming wipe is set for Friday 16 October at 11:04 UTC. Its world was last replaced 4 days 6 hours ago. The tags show a wipe schedule of one week.

Connection

How can I connect to MICRO-RUST x50 - x100 MAX5?

Use the console: open Rust, press F1, and type client.connect 37.230.228.133:35300. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://micro-rust.gamestores.app/.

Spectrum

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts5,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp350
Max players It has 350 slots.
ts5
Group limit The team limit is 5.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.
modded
Modded It appears in Modded, as plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.