RS-16001Community server
nameserver
Offline 37.29.41.21:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 9 days 6 hours ago.
Where does nameserver sit in the rankings?
The last seven days of player hours place nameserver at #16,001, in the top 71% of ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is nameserver running?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.29.41.21:28015 is its address.
How reliable is nameserver?
The server nameserver is down at the moment, with its last appearance 9 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe details
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 15 hours ago.
Connection
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 37.29.41.21:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.