RS-16717Community server
nameserver
Offline 37.29.41.4:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 23:23 UTC17d ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 12 days 23 hours ago.
How is nameserver ranked?
The last seven days of player hours place nameserver at #16,717, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): It has 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server info
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for nameserver?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.29.41.4:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 12 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.
Wipe cycle
How often does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 21 hours ago.
Connection
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 37.29.41.4:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.