RS-16880Community server
Test
Offline 37.49.189.151:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Test?
Currently, Test is offline; the last sighting was 14 days 20 hours ago.
Where does Test sit in the rankings?
On player hours across seven days, Test is #16,880, inside the top 71% of all ranked servers.
Tags and filters
Where does Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166012 (Build): Game build: 166012; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Test?
Test uses a procedural map, which the game generates.
What settings and rules does Test use?
You will not find a gather rate in the name Test. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2634 and build 166012. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.49.189.151:28015.
How reliable is Test?
Currently offline is Test, last seen 14 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe details
On what schedule does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 20 hours ago.
Connection
What is the process to join Test?
To connect, start Rust, hit F1, and enter client.connect 37.49.189.151:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.