RS-14336Community server
Local Custom Map
Offline 37.49.225.110:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Custom Map?
Local Custom Map is offline at this moment; the last signal was 13 days 22 hours ago.
How is Local Custom Map ranked?
The last seven days of player hours place Local Custom Map at #14,336, in the top 60% of ranked servers.
Tags and filters
Where does Local Custom Map show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Custom Map: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Custom Map?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Local Custom Map publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What does Local Custom Map run for rules and settings?
You will not find a gather rate in the name Local Custom Map. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What version is Local Custom Map running?
Local Custom Map uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Custom Map?
A region is not published by Local Custom Map. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.49.225.110:28015 is its address.
What is the uptime of Local Custom Map?
The server Local Custom Map is down at the moment, with its last appearance 13 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe cycle
On what schedule does Local Custom Map wipe?
Not enough wipe data exists yet to identify the rhythm of Local Custom Map. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days ago.
How to join
How can I connect to Local Custom Map?
Use the console: open Rust, press F1, and type client.connect 37.49.225.110:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.