RS-15836Community server
AlphaGSM itrust
Offline 4.236.92.150:21027 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on AlphaGSM itrust?
AlphaGSM itrust is offline at this moment; the last signal was 13 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of AlphaGSM itrust?
Ranked #15,836 on seven-day player hours, AlphaGSM itrust is in the top 72% of all ranked servers.
Tags and filters
Where does AlphaGSM itrust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include AlphaGSM itrust: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on AlphaGSM itrust?
Published by AlphaGSM itrust for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on AlphaGSM itrust?
AlphaGSM itrust uses a procedural map, which the game generates.
What settings and rules does AlphaGSM itrust use?
The name AlphaGSM itrust does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Where can AlphaGSM itrust be found?
No region is published by AlphaGSM itrust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 4.236.92.150:21027.
What is the uptime of AlphaGSM itrust?
Currently offline is AlphaGSM itrust, last seen 13 hours ago. It was first observed by Top Rust Servers on 15 October 2026.
Wipe details
How often does AlphaGSM itrust wipe?
Not enough wipe data exists yet to identify the rhythm of AlphaGSM itrust. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 hours ago.
Connection
What are the steps to join AlphaGSM itrust?
To connect manually, open the console with F1 and type client.connect 4.236.92.150:21027. Or click Launch Rust on this page to open Rust through Steam and connect directly.