RS-15947Community server
OTCHO
Offline 41.108.240.29:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on OTCHO?
Currently, OTCHO is offline; the last sighting was 2 days 8 hours ago. Over the past seven days, the average player count was 0.
How is OTCHO ranked?
Ranked #15,947 on seven-day player hours, OTCHO is in the top 72% of all ranked servers. In the quad category, it ranks #633.
Tags and filters
Where does OTCHO show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count OTCHO among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the tags on OTCHO?
The game's server browser reads the tags that OTCHO publishes: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp50 (Max players): It has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on OTCHO?
OTCHO uses a procedural map, which the game generates.
What does OTCHO run for rules and settings?
No gather rate is given in the name OTCHO. A maximum of 4 players per group applies (quad). It runs softcore, Facepunch's more forgiving mode: part of your loot is retained. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on OTCHO?
OTCHO uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for OTCHO?
No region is published by OTCHO. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 41.108.240.29:28015.
How reliable is OTCHO?
Currently offline is OTCHO, last seen 2 days 8 hours ago. Across the last 2 full days, it was online for 3 of 48 hours, or 6%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe schedule
When does OTCHO wipe?
Not enough wipe data exists yet to identify the rhythm of OTCHO. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days ago.
How to join
What are the steps to join OTCHO?
Use the console: open Rust, press F1, and type client.connect 41.108.240.29:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.