RS-15977Community server
OTCHO
Offline 41.109.197.80:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on OTCHO?
OTCHO is offline at this moment; the last signal was 8 days 22 hours ago.
How is OTCHO ranked?
Ranked #15,977 on seven-day player hours, OTCHO is in the top 71% of all ranked servers. In the quad category, it ranks #654.
Server tags and lists
Where does OTCHO appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find OTCHO: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on OTCHO?
gmsoftcore (Game mode): Softcore ruleset, which is easier; mp50 (Max players): It has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags OTCHO publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on OTCHO?
OTCHO uses a procedural map, which the game generates.
Which settings and rules apply on OTCHO?
You will not find a gather rate in the name OTCHO. Up to 4 players are allowed per group (quad). softcore is the game mode, Facepunch's softer mode: you retain some loot. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What version is OTCHO running?
On Linux, OTCHO operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for OTCHO?
There is no region published by OTCHO. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 41.109.197.80:28015 is its address.
How reliable is OTCHO?
The server OTCHO is down at the moment, with its last appearance 8 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe cycle
How often does OTCHO wipe?
The record holds too few wipes to determine OTCHO's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 16 hours ago.
Joining the server
What are the steps to join OTCHO?
To connect, start Rust, hit F1, and enter client.connect 41.109.197.80:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.