RS-15901Community server
OTCHO
Offline 41.109.222.200:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on OTCHO?
Currently, OTCHO is offline; the last sighting was 3 days 12 hours ago. Over the past seven days, the average player count was 0.
Where does OTCHO sit in the rankings?
The last seven days of player hours place OTCHO at #15,901, in the top 71% of ranked servers. It is #628 among quad servers.
Tags and filters
Where does OTCHO show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find OTCHO: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on OTCHO?
Published by OTCHO for the game's server browser to read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp50 (Max players): It has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on OTCHO?
A procedural map, created by the game, is in use on OTCHO.
What does OTCHO run for rules and settings?
No gather rate is given in the name OTCHO. quad groups are capped at 4 players. It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What version is OTCHO running?
OTCHO uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for OTCHO?
There is no region published by OTCHO. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 41.109.222.200:28015 is its address.
What is the uptime of OTCHO?
Currently offline is OTCHO, last seen 3 days 12 hours ago. Across the last 3 full days, it was online for 3 of 72 hours, or 4%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe cycle
When does OTCHO wipe?
The record holds too few wipes to determine OTCHO's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 4 hours ago.
Connection
How can I connect to OTCHO?
To connect manually, open the console with F1 and type client.connect 41.109.222.200:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.