RS-15901Community server
OTCHO
Offline 41.109.73.155:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on OTCHO?
OTCHO is offline at this moment; the last signal was 6 days 11 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of OTCHO?
Ranked #15,901 on seven-day player hours, OTCHO is in the top 71% of all ranked servers. In the quad category, it ranks #628.
Server tags and lists
On Top Rust Servers, which lists and filters carry OTCHO?
On these Top Rust Servers lists you will find OTCHO: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the tags on OTCHO?
The game's server browser reads the tags that OTCHO publishes: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp50 (Max players): Player slots: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on OTCHO?
OTCHO uses a procedural map, which the game generates.
What does OTCHO run for rules and settings?
No gather rate is given in the name OTCHO. quad groups are capped at 4 players. It runs softcore, Facepunch's more forgiving mode: part of your loot is retained. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What version is OTCHO running?
On Linux, OTCHO operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for OTCHO?
There is no region published by OTCHO. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 41.109.73.155:28015.
Is OTCHO currently online?
The server OTCHO is down at the moment, with its last appearance 6 days 11 hours ago. It spent 5 of the last 144 hours online across 6 days, giving 3% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe details
On what schedule does OTCHO wipe?
Not enough wipe data exists yet to identify the rhythm of OTCHO. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours ago.
Connection
What is the process to join OTCHO?
Use the console: open Rust, press F1, and type client.connect 41.109.73.155:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.