RS-14776Community server
ServerName
Offline 41.66.99.255:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
ServerName is offline at this moment; the last signal was 22 days 15 hours ago.
How is ServerName ranked?
The last seven days of player hours place ServerName at #14,776, in the top 64% of ranked servers.
Tags, lists, and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is ServerName on?
ServerName uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 41.66.99.255:28015 is its address.
Is ServerName currently online?
The server ServerName is down at the moment, with its last appearance 22 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
When does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 18 hours ago.
How to join
How can I connect to ServerName?
To connect manually, open the console with F1 and type client.connect 41.66.99.255:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.