RS-13870Community server
ServerName
Offline 45.13.227.248:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 18 days 18 hours ago.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #13,870, inside the top 61% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is ServerName running?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.13.227.248:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 18 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe schedule
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 19 hours ago.
How to join
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 45.13.227.248:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.