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Live Servers11,707 Players83,040 Populated4,109 Fresh wipes · 3h165 Scanevery 5 min

RS-12917Community server

Name of Server as Shown on the Client Server List

Offline 45.134.213.209:28015 checked 5d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,917
top 58%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 2h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 39 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Name of Server as Shown on the Client Server List?

Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 5 days 3 hours ago. Its seven-day average is 0 players, with a peak of 1.

What is the ranking of Name of Server as Shown on the Client Server List?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #12,917, in the top 58% of ranked servers.

Tags, lists, and filters

Where does Name of Server as Shown on the Client Server List appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags that Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

What does Name of Server as Shown on the Client Server List run for rules and settings?

No gather rate is given in the name Name of Server as Shown on the Client Server List. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.

Server details

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 167231 is what Name of Server as Shown on the Client Server List runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Name of Server as Shown on the Client Server List be found?

A region is not published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 45.134.213.209:28015.

What is the uptime of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 5 days 3 hours ago. It spent 50 of the last 168 hours online across 7 days, giving 30% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on Name of Server as Shown on the Client Server List?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 39 hours in.

On what schedule does Name of Server as Shown on the Client Server List wipe?

With the force wipe, Name of Server as Shown on the Client Server List resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 22 hours ago.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

To connect manually, open the console with F1 and type client.connect 45.134.213.209:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.