RS-13243Community server
Test Server 31 #1
Offline 45.135.166.210:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test Server 31 #1?
Test Server 31 #1 is offline at this moment; the last signal was 21 days 19 hours ago.
How is Test Server 31 #1 ranked?
The last seven days of player hours place Test Server 31 #1 at #13,243, in the top 58% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Test Server 31 #1?
These Top Rust Servers lists include Test Server 31 #1: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server 31 #1?
The game's server browser reads the tags that Test Server 31 #1 publishes: gmrust (Game mode): Standard survival, as in Rust; mp31 (Max players): It has 31 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Test Server 31 #1?
A procedural map, created by the game, is in use on Test Server 31 #1.
What does Test Server 31 #1 run for rules and settings?
You will not find a gather rate in the name Test Server 31 #1. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Test Server 31 #1 on?
On Windows, Test Server 31 #1 operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can Test Server 31 #1 be found?
No region is published by Test Server 31 #1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 45.135.166.210:28015.
What is the uptime of Test Server 31 #1?
Test Server 31 #1 is offline now; the last time it was seen was 21 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does Test Server 31 #1 wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server 31 #1. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 2 hours ago.
Joining the server
How can I connect to Test Server 31 #1?
To connect, start Rust, hit F1, and enter client.connect 45.135.166.210:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.