RS-14593Community server
BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 is showing 0 players on 250 slots right now. Its seven-day average is 0 players, with a peak of 1. At 17:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is BoxBoxRust - Devblog 248 ranked?
Ranked #14,593 on seven-day player hours, BoxBoxRust - Devblog 248 is in the top 66% of all ranked servers.
Server tags and lists
Where does BoxBoxRust - Devblog 248 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include BoxBoxRust - Devblog 248: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on BoxBoxRust - Devblog 248?
gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): There are 250 slots; v2301 (Protocol): This server runs protocol 2301; match it to connect; ptrak (Networking): The network layer is RakNet, which is standard for Rust; oxide (Oxide): This server uses Oxide (uMod) for plugins; ki (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; ki1 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; fl0 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; ki0 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; hae502e1 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; modd (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags BoxBoxRust - Devblog 248 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on BoxBoxRust - Devblog 248?
A procedural map of size 4,000 with seed 281778, created by the game, is in use on BoxBoxRust - Devblog 248. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does BoxBoxRust - Devblog 248 use?
You will not find a gather rate in the name BoxBoxRust - Devblog 248. A group limit is not made public. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is BoxBoxRust - Devblog 248 running?
On Windows, BoxBoxRust - Devblog 248 operates Rust network protocol 2301. The protocol must match for you to join; Steam will update your game.
How well does BoxBoxRust - Devblog 248 perform?
Over the last two days, it ran at an average of 117 server fps, minimum 46. The maximum entities it carried was 77,973, covering buildings, deployables and the rest. Its memory use reached 2,163 MB at most. Players feel lag when fps drops and entities increase.
What is the location of BoxBoxRust - Devblog 248?
No region is published by BoxBoxRust - Devblog 248. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.137.202.101:28015 is its address.
What is the uptime of BoxBoxRust - Devblog 248?
Right now, BoxBoxRust - Devblog 248 is up and running. The uptime it gives suggests a restart around 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe cycle
On what schedule does BoxBoxRust - Devblog 248 wipe?
Too few wipes are recorded for BoxBoxRust - Devblog 248 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 22 hours ago.
Joining the server
What is the process to join BoxBoxRust - Devblog 248?
To connect manually, open the console with F1 and type client.connect 45.137.202.101:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.